Named guests

Dungeon Inn Master Adventurers

Adventurers come in three tiers — novice, expert and master — and the higher the tier, the more money or reputation the visit brings. A Master Adventurer's guest panel names that individual's favourite facility and any associated quest, which is the only reliable way to plan around one. Version 1.0 added 16 new masters, and each was designed with five events, a personal memento and a preferred facility.

Version 1.0 (2026-10-23)Published 4 Nov 2026Sources checked 4 November 2026

Dungeon Inn guest panel for a Mountain Guild adventurer listing favourite facilities and quests.
Official store screenshot. The panel does the work: favourite facilities and any related quest, per guest.

Most adventurers are traffic. Master Adventurers are appointments: they arrive with a preference, a small story, and usually something to collect. The skill is not memorising a list — it is knowing where the game already tells you the answer.

The three tiers

Adventurers are categorised as novice, expert and master. The tier is not cosmetic; the higher it is, the more money or reputation the visit produces. That single sentence explains why a week spent turning away masters to make room for novices is a poor trade, even if the bed count looks healthy.

The tiers also affect what the goals ask for. Late-game objectives reference expert and master visitors specifically — one Early Access hotfix even stopped quests that needed expert or master visits from appearing during the heatwave week, because they were nearly impossible to complete.

Where a master’s preference is written

The character information window names the guest’s favourite facilities and identifies associated quests. That is the whole lookup:

  1. Open the guest panel when the adventurer is on the map or at the inn.
  2. Read the favourite facilities list.
  3. Check whether the same panel flags a quest.
  4. Match the facility you already have, rather than building a new one on a hunch.

The 2025 update that added quest markers made this easier by marking guests who should receive one.

What each new master brings

The March 2026 devlog describes the design intent for the 1.0 additions, and it is unusually concrete:

Element Detail
Events 5 unique events per master
Memento One personal memento each
Facility One preferred facility each

That makes a master a small chapter of their own rather than a rare visitor. If you see the same master across visits, the pattern is intentional: the five events are how the story is presented.

Mementos: trophies and gifts

The memento system arrived in the October 2025 update with two halves:

  • Trophies unlock by completing special goals.
  • Gifts unlock by increasing rapport with a customer.

So a master can be a goal, a relationship, or both. The gift half is the one that rewards keeping a specific facility in good condition, because rapport builds through the visits you host.

Collection tracking, and the 1.0 fix

The Adventurer’s Collection lives under Extras. At launch, the related achievements only counted entries within a single save slot, which meant two playthroughs could each hold half the collection and unlock nothing.

Hotfix 1.0.0.261028.1 changed the rule: collection achievements now count entries across all save slots, and if the conditions are already met, the achievement unlocks when you open Extras > Collection from the title screen.

That fix matters for anyone replaying chapters or using the official chapter 1-9 save. The achievements page has the wider picture.

What is not published

No released material checked here lists every master by name with their preferred facility, and the 16 figure is the number added in 1.0 rather than the size of the roster. A “complete master list” would need a source this site does not have; the guest panel in your own save is the accurate answer.

Straight answers

Questions this page leaves you with.

Short answers that stay inside the evidence collected for this task.

How many Master Adventurers are there?

Version 1.0 added 16 new Master Adventurers. The material checked here states the new additions, not a total roster, so a total count would be a guess.

How do I know a master's favourite facility?

Open the adventurer's character information window. It lists the favourite facilities and identifies associated quests.

What is a memento?

The memento system has trophies, unlocked by completing special goals, and gifts, unlocked by building rapport with a customer.

Sources

What this page rests on.

Facts are traced to the official Steam announcements, store data, or the named third-party guide and review. This site has not played the game, so no claim here is a hands-on test.

O1
O1 February 2026 update New Master Adventurers, companion skills and the Suites.
O2
O2 March 2026 devlog Each new master: 5 unique events, a personal memento, a preferred facility.
O3
O3 July 2025 update Trophy and gift memento systems introduced.
S1
S1 Game Truth 1.0 guide Reading the character window and matching facilities to a guest.